02/14/2020
You know, things weren't always the way they are with our laptop and phones and all other kinds of technology. In the times of yore, we couldn't call people to talk to them or drive around in fancy, gas guzzling vehicles – we had to literally walk everywhere. We're a lot luckier in the choices we have in jobs nowadays, too – I mean, could you imagine having to work in a field all day? Because now you don't have to imagine, as you can experience it in Carcassone by Klaus-Jurgen Wrede.
Carcassone is a tile-placing and meeple management game for two to five people set in the Middle Ages around the French city of Carcassone. Players place tiles on their turns, building paths and cities as they do, and occasionally strategically placing meeples as well. Different objectives mean different points and once the last tile has been placed, the winner is the one with the most points after said points are tallied up.
Carcassone is a hard game to win – fun but hard – due to all the moving pieces and things you need to keep track of. There's so many ways to get points – some shorter like finishing roads, others aren't tallied until the end of the game like farmland – that you need to keep your eye on everything and be careful where you place your tiles, as one wrong placement might give one of your opponents an advantage. You also have to watch your meeples – which will come and go during the game – because you have a limited number to place in order to set up and earn points.
All in all, Carcassone is an amazingly well made game – the painted tiles full of detail, and the easy to learn rules that just coalesce into a beautiful and cohesive experience – and it's just so satisfying when you win. I recommend this game for both family and friends alike, and anyone looking for a game with a lot of different strategies. And I imagine if this game existed in the past, it would have been a hit as well.